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Squid Cereal

Games

Who We Are

Dark water, strange currents, and two squids with ideas. Then came the cereal — and with it, a new kind of hunger. To make games that are fun. The kind you didn't know you were looking for until you found them.

Just a small studio in Toronto, Canada. Not the biggest in the ocean — but maybe the one you're glad you found.

Tentacle wrapping the CN Tower in Toronto

Our Games

Questionable ingredients. Suspiciously addictive.

Depth Crunch

Puzzle-Platformer

A deep-sea puzzle-platformer where breakfast is the only weapon against the abyss. Descend through procedurally generated ocean trenches, solve cereal-physics puzzles, and try not to drown.

Single Player
PC / Mac
🗺️ 40+ Levels👾 Boss Fights🥣 Cereal Physics📜 Deep Lore

Bowl of Chaos

Party Brawler

Multiplayer mayhem in a cereal bowl. Four players, eight tentacles, one spoon. The milk is rising. Alliances are temporary. The spoon is inevitable.

2–4 Players
PC / Console
🤝 Local Co-op🏟️ 12 Arenas Power-ups🦑 Ragdoll Tentacles

Ink & Milk

Narrative Adventure

A narrative adventure about an octopus who just wants a normal morning. Make coffee. Read the paper. Try not to ink the kitchen. Choices matter — especially at breakfast.

Single Player
PC / Mac / Mobile
🌿 Branching Story🔮 Multiple Endings🖋️ Ink Mechanic Cozy Vibes

The Deep Ones

One shared dream of tentacle-based entertainment.

Kales Keeper of the First Bowl

Crawled out of the deep sea one morning with a heart full of hope and a tentacle wrapped around the world's most ambitious game design doc. Believes that every bowl of cereal deserves a story — no bowl should ever go unfinished, and every tentacle should leave a mark.

Fueled entirely by coffee and an unshakeable belief that squid-based cereal products are the untapped frontier of interactive entertainment. Will talk your ear off about level flow, color theory, and why a well-written side quest is worth more than sleep.

Currently on a one-squid mission to prove that games can make the world a little warmer, a little weirder, and a lot more fun — one tentacle at a time.

Obsessions
Coffee Adventure Games Puzzles RPGs Cereal R&D

Klodin Deepwrought

Surfaced from waters unknown with a spreadsheet in every tentacle and a five-phase plan for total market dominance. Where others see a cereal bowl, Klodin sees a throne. Where others see a game, Klodin sees a weapon of mass entertainment.

Spends most waking hours optimizing systems that don't need optimizing, min-maxing things that were never meant to be min-maxed, and muttering about "the endgame." Has never once used the word "enough" without laughing.

Has been inking cryptic diagrams on the ocean floor that only make sense if you read them upside down in the dark. The tides have been behaving strangely. Everything is going according to plan.

Schemes
World Domination Roguelikes Deck Builders Automation Resource Management